Patrick Cudrey
FranceI'm ready to model and/or texture assets that people will enjoy seeing on their screens.
I've been a developer before and while my colleagues would go home to code, I would go home and sculpt in zBrush, look up tutorials on 3D modelling. Finally decided it was time to really dive into it !
Learning: Self Taught
Skills: 3d Substance Painter Adobe Photoshop Adobe Substance Designer Arnold for Maya Arnold Renderer Marmoset Toolbag 3 Maya Maya 2020 Nuke Substance Designer sustance painter Vray ZBrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Motion Graphics Other Visual Effects
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Feb 10, 2022
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Leveled up to Rookie TBD
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Pro TBD