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Patrick Cudrey

Patrick Cudrey


I'm ready to model and/or texture assets that people will enjoy seeing on their screens.

I've been a developer before and while my colleagues would go home to code, I would go home and sculpt in zBrush, look up tutorials on 3D modelling. Finally decided it was time to really dive into it !

Learning: Self Taught

Skills: 3d Substance Painter Adobe Photoshop Adobe Substance Designer Arnold for Maya Arnold Renderer Marmoset Toolbag 3 Maya Maya 2020 Nuke Substance Designer sustance painter Vray ZBrush

Expertise: 3D Animation Concept Art & Illustration Game Design & Development Motion Graphics Other Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Feb 10, 2022
  • Leveled up to Rookie TBD
  • Pro TBD

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