Stephanie Chan
United StatesI would like to work on films and television in the animation industry. I love lighting, character design/modeling, and environment design.
I have been drawing ever since I could remember. Growing up, in my spare time and on every school assignment I would make illustrations and comics whenever I got the chance. It had always been just a hobby for years. I only realized that this was the path I wanted to take for my career towards the end of high school while I was looking into higher education. I couldn't picture myself doing anything other than a creative field. The rest was history.
Learning: Rochester Institute of Technology
Skills: Adobe After Effects Adobe Premiere Pro Autodesk Maya Marvelous Designer Nuke Redshift Substance Painter Zbrush
Expertise: 2D Animation 3D Animation Concept Art & Illustration Visual Effects
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 28, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Collaborated on intern team to create animated short “Maestro”. Character/prop modeling and look dev, set dressing, lighting/compositing