McKade Bean
United StatesI want to be a 3D Character Artist or a hard surface modeler with in a game company. Barring that, however, I want to be an Indie Developer.
I have always doodled but I was primarily a liberal arts student through high school. However, come college I felt a strong attraction to the realm of design. At first it was industrial design, but I quickly realized that I wanted to be a 3D artist. Once I made that connection, I transferred schools and immediately began to purse my goal intently. I still feel like I have a lot to learn and accomplish, but this is where I need to be and I am doing what I love!
Learning: Utah Valley University
Skills: 3d Substance Painter Autodesk Maya Blender 3.2 Clip Studio Paint Marmoset Substance Painter Substance Sampler Zbrush
Expertise: 2D Animation 3D Animation Concept Art & Illustration Game Design & Development Product Visualisation Visual Effects
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Skipped Debut N/A
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Leveled up to Player Oct 21, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD