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McKade Bean

McKade Bean

  United States

I want to be a 3D Character Artist or a hard surface modeler with in a game company. Barring that, however, I want to be an Indie Developer.

I have always doodled but I was primarily a liberal arts student through high school. However, come college I felt a strong attraction to the realm of design. At first it was industrial design, but I quickly realized that I wanted to be a 3D artist. Once I made that connection, I transferred schools and immediately began to purse my goal intently. I still feel like I have a lot to learn and accomplish, but this is where I need to be and I am doing what I love!

Learning: Utah Valley University

Skills: Autodesk Maya Zbrush Substance Painter

Expertise: 2D Animation 3D Animation Concept Art & Illustration Game Design & Development Product Visualisation Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player Oct 21, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Utah Valley University
Class of 2022