Neil Houari
FranceI aspire to one day work in the video game industry as a texture/environment artist.
I first started messing around with 3D software around the age of 14, back then it was just a interest. I informed myself more and more on different software, started going on various blogs and gradually started to understand how vast the industry was. Around the age of 17 I decided that I wanted to pursue my studies in this domain.
Learning: Institut de l'internet et du multimedia
Skills: Adobe Photoshop alien blocks cement digital 3d environment game art Marmoset Toolbag mars martian material moss soil Substance Designer texture
Expertise: Game Design & Development
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Skipped Debut N/A
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Leveled up to Player Mar 05, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD