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I first started messing around with 3D software around the age of 14, back then it was just a interest. I informed myself more and more on different software, started going on various blogs and gradually started to understand how vast the industry was. Around the age of 17 I decided that I wanted to pursue my studies in this domain.

When I was young, I was playing video games, I watched some artbooks and I was like "I could do that later !". And now I am studying 3D to achieve my goal.

Great movie and video games lover since my childhood, I realise that I wanted to work in this industry during the high school, and it became an obsession. Now I love what i'm doing, and I want it to become my job. I love to make cartoon and colored things. Check my artstation : https://www.artstation.com/geneste_q

Quand j'était au collège

During one of my first 3D courses in my school I became totally pationnate about 3D modelling and animation, even i didn't did that before. Since this day, I'm always practicing, learning things and trying to do better.

I realized that I wanted to work in the entertainment industry when I was 21, I started my journey into art learning digital drawing and 3d softwares on my own, After a year of being selft taught I decided to go to a 3d school to improve my knowledge of the industry's pipeline. For the time-being I'm trying to improve my skills in modeling and texturing.

I began playing with 3D software back when i was in highshcool at the age of 14. I quickly realised i wanted to work in this industry, espacially in gaming.