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Nicholas Refalo

Nicholas Refalo


To eventually become a 3D environment/prop artist lead.

From a young age I was always fasinated by game and movie CGI Art but 2013 when I first enrolled into my first game design course I really started to push my 3D knowledge and really started to appreciate game environments and models.

Learning: UTS Animal Logic Academy

Skills: Autodesk Maya Marmoset Toolbag Marmoset Toolbag3 Substance Designer Substance Painter Unreal Engine 4 Zbrush

Expertise: 3D Animation Architectural Visualisation Concept Art & Illustration Game Design & Development Immersive Media Motion Graphics Other Product Visualisation Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Feb 15, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

UTS Animal Logic Academy
Class of 2019

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