Natalia García-Pumarino Álvarez
SpainMy goal is to become an FX artist capable of doing everything I imagine. I would like to be surrounded by people as ambitious as me.
I realized that I wanted to dedicate myself to this creative sector when I saw that I could create everything I saw and imagined in a realistic way instead of simply drawing it. I also had a lot of influence from people who were dedicated to this sector and they show me that 3D is not just digital sculpting, it is more than that, it is simulating reality and creating so that others can feel. This sector has taught me what it means to be a perfectionist, have ambition and love what you create.
Learning: Voxel School
Skills: Houdini Houdini Redshift
Expertise: Visual Effects
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Nov 29, 2023
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Leveled up to Rookie TBD
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Pro TBD