Rookie Awards 2024 - Open for Entries!
Nataly

Nataly

  Russia

I want to model different 3D -assets for games. Or at least another realtime stuff.

It was in 2012 maybe. But that time I hadn't found enough training materials. After improving my English that problem was partially solved. So I've been trying to practice my 3D skills during the past 3 years. I learn some things about modelling and rigging in 3ds max, texturing in Substance Painter/Designer and sculpting in zbrush. So at least now I have a decent pipeline for making game assets from scratch.

Learning: Self Taught

Skills: 3ds Max Marmoset Toolbag Substance Painter Zbrush

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player Jun 01, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Feeling Inspired? Upload a new project!

+ New Project