Nataly
RussiaI want to model different 3D -assets for games. Or at least another realtime stuff.
It was in 2012 maybe. But that time I hadn't found enough training materials. After improving my English that problem was partially solved. So I've been trying to practice my 3D skills during the past 3 years. I learn some things about modelling and rigging in 3ds max, texturing in Substance Painter/Designer and sculpting in zbrush. So at least now I have a decent pipeline for making game assets from scratch.
Learning: Self Taught
Skills: 3ds Max Marmoset Toolbag Substance Painter Zbrush
Expertise: Game Design & Development
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Skipped Debut N/A
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Leveled up to Player Jun 01, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD