Nar Derin Genc
United StatesCome to a place in my artistic journey that I can easily solve visual problems and create appealing pieces accompanied by good storytelling.
When I first started to draw, so when I was in a very young age (around 3rd grade maybe earlier) . I was blown away by creating and showing my imagination without using words.
Learning: Academy of Art University
Skills: Adobe Photoshop Autodesk Maya Maya
Expertise: Concept Art & Illustration Game Design & Development
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Skipped Debut N/A
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Leveled up to Player May 19, 2019
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Leveled up to Contender Oct 25, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Intern in Studio X working under Nicolas Villareal for an unannounced project as a Visual Developer.
Designed a full page for the ITU Magazine and created the illustration.
Selected as a city ambassador for RAW Artist's National Art's Drive. Helping with communication with teams and possible venues.
Designed a flying ship design for modelling.