Marieke van Neutigem
United KingdomJunior rigging and pipeline TD working towards becoming a pipe or CG supe.
I realized relatively late that I wanted to work in the creative field. I was always more focused on just being able to do the things I enjoy; solving challenging problems and being creative. I enrolled in a degree programme at Howest - DAE where I combined the game development and VFX majors to create my own unique profile of a programmer with in-depth knowledge of the animation/rigging workflow. I have experience working on feature films in the rigging and pipeline depts.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Expertise: 3D Animation Game Design & Development Visual Effects
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Skipped Debut TBD
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Skipped Player TBD
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Skipped Contender N/A
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Leveled up to Rookie Mar 23, 2019
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Pro TBD
• Experience
Software and tool development across disciplines as part of the pipeline team in the feature animation division.
Rigging assets on several shows including Captain Marvel. Tool development and RnD for the rigging and animation departments.