Ming En Li
United StatesOne of my career goal is to be able to have a job at a game studio creating assets. I would love to be able to work in a team.
I first realized I wanted to work in the industry when I started studying CG at The Fashion Institute of Technology. Just taking classes,learning Maya, and working on team projects really got me interested into CG.
Learning: Fashion Institute of Technology
Skills: Autodesk Maya Substance Painter
Expertise: Game Design & Development Visual Effects
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Leveled up to Debut Dec 12, 2019
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Leveled up to Player TBD
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Fashion Institute of Technology
Class of 2019