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Ming En Li

Ming En Li

  United States

One of my career goal is to be able to have a job at a game studio creating assets. I would love to be able to work in a team.

I first realized I wanted to work in the industry when I started studying CG at The Fashion Institute of Technology. Just taking classes,learning Maya, and working on team projects really got me interested into CG.

Learning: Fashion Institute of Technology

Skills: Autodesk Maya Substance Painter

Expertise: Game Design & Development Visual Effects

  • Leveled up to Debut Dec 12, 2019
  • Leveled up to Player TBD
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Fashion Institute of Technology
Class of 2019

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