Rookie Awards 2024 - Open for Entries!
Michael Zünd

Michael Zünd

  Switzerland

I would like to become a rigger for animated Features or Big VFX Productions.

During my teenage years I found my creative side. I was always drawing and doodling while in Middle School. During my Pre-Studies at the University of Arts Zürich I started to branch out into different techniques and also tried out Cinema 4D. I emideatly fell in love with the 3D workflow since it combined my affinity for technical problems and 3D thinking with the creative side of creating characters and stories.

Learning: Hochschule Luzern - Design & Kunst

Skills: Adobe Photoshop Autodesk Maya Nuke Substance Painter

Expertise: 3D Animation Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Jun 01, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Hochschule Luzern - Design & Kunst
Class of 2021

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