Michael Zünd
SwitzerlandI would like to become a rigger for animated Features or Big VFX Productions.
During my teenage years I found my creative side. I was always drawing and doodling while in Middle School. During my Pre-Studies at the University of Arts Zürich I started to branch out into different techniques and also tried out Cinema 4D. I emideatly fell in love with the 3D workflow since it combined my affinity for technical problems and 3D thinking with the creative side of creating characters and stories.
Learning: Hochschule Luzern - Design & Kunst
Skills: Adobe Photoshop Autodesk Maya Nuke Substance Painter
Expertise: 3D Animation Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Jun 01, 2020
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Leveled up to Rookie TBD
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Pro TBD