melissa campo bonilla
SpainI hope I can work as a 3D character artist, modeling and texturing, at Skydance, Pixar, Blow Studios, or B Water, would be really nice.
When I was young, I used to draw a lot and felt fascinated by the animation world. As I grew up, I knew that someday I wanted to do the same things as the people behind the art of animation, so I studied graphic design and enphasys in 3D modeling.
Learning: Voxel School
Skills: 3ds Max 3d Substance Painter Autodesk Maya Marmoset Toolbag 4 Marvellous Designer XGen ZBrush ZWrap
Expertise: 3D Animation Concept Art & Illustration Game Design & Development
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Leveled up to Debut May 31, 2023
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Leveled up to Player TBD
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD