Maya Bayewitch
United StatesMy dream job is being a feature film animator, getting to work on scenes with nuanced performance and specific acting.
From a young age I always enjoyed drawing. After going to a portfolio review at the age of 13, one of the major takeaways I got was that I needed to work on my figure drawing. I started going to an art studio called Sheldon's Art Academy, and the teacher there, Sheldon Borenstein, a past Warner Bros animator, introduced me to traditional animation, and from then on I knew I wanted to pursue animation for my career.
Learning: Ringling College of Art and Design
Skills: 3d Substance Painter Adobe Premier Pro Autodesk Maya Nuke XGen ZBrush
Expertise: 2D Animation 3D Animation Other Visual Effects
Draft Selection
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 12, 2023
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Leveled up to Rookie TBD
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Pro TBD