Matthew Bofenkamp
United StatesTo be a game designer or programmer who makes games that bring joy to people everywhere.
When I did my first global game jam, I was the solo programmer on my team, and had never used Unity or C# until two days before the jam started. It was an intimidating prospect, but I studied very hard to learn Unity in two days, and we successfully created a game in 48 hours. Despite the very high work intensity, I found it very rewarding in a way that no other employable task was, so I figured it was a good path for me.
Learning: Carnegie Mellon University
Expertise: Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Apr 24, 2019
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Designed, programmed, and produced the game Wagonwheel, which is now a permanent installation in the CEDINM for the public to play.