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Playing Thomas Brush's flash game Coma was the first time I realized that games could be an artistic medium. From then on, I started to look for art in all of the games I played and was awed by the many forms it could take. I decided that I would strive to be an accomplished player in the creative media and entertainment industry, finding inspiration in the act of inter-disciplinary collaboration and discovering more and more ways to merge art and games.
When I took some interactive media arts related courses during my undergraduate study, I started doing some mini game projects and exploring making some game arts, primarily 2D. But when I entered CMU ETC, I found it was even more exciting to create game ready 3D assets and play with game engines. Now, I will call myself a passionate and growing 3D environment artist. :)
I have always wanted to work in a creative field. As a child, the first art-related job that I ever became aware of was "Animator"! I had no idea what that meant, I just new that in some shape or form I would be doing art for my living. As I grew older I became more aware of all of the wonderful ways art can exist, which has only heightened my drive for art. Truly nothing makes me happier than when I'm creating, so it seems that I don't really have a choice! For me, it's art or nothing.
After graduating High School, I knew I wanted to explore my passion for both Art and Technology in whichever career path I chose. After pursuing my Computer Engineering degree and gaining the skills I thought necessary, I realized that the industry that would allow me to maintain that combination would be the media and entertainment Industry. That is why I enrolled myself in the CMU Entertainment Technology program, where I learnt how too be an animator, designer and programmer for new media.