Marco Luis Iaquinandi
United KingdomMy dream job is to be a 3D game artist focusing on hard surface hero assets. My goal is to help create impactful and immersive video games.
I first realised I wanted to work in a creative industry at around the age of 14-15 when I was choosing which GCSE’s to study to help direct my future career path. As someone who loved to create and was constantly absorbed in immersive fictional worlds, a career where I could help produce what I loved that others could enjoy, was the obvious path to pursue.
Learning: SAE Institute London
Expertise: Game Design & Development Visual Effects
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Leveled up to Debut Sep 17, 2020
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Leveled up to Player Jan 06, 2023
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
SAE Institute London
Class of 2022