Luc Salles
United StatesI'd like to be an art director or visual effects supervisor one day. (And potentially acquire a gallery for physical art along the way.)
I've always been a creative with big dreams to inspire others with thought-provoking visuals. Fortunately, I've also always had an intense interest in math and science, which has proven useful when designing with function in mind and working on software that requires a deep technical understanding.
Learning: Gnomon
Skills: Autodesk Maya Houdini Nuke Unreal Engine Vray
Expertise: 3D Animation Architectural Visualisation Concept Art & Illustration Immersive Media Product Visualisation Visual Effects
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Skipped Debut N/A
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Skipped Player N/A
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Leveled up to Contender N/A
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Leveled up to Rookie Jun 01, 2023
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Pro TBD