
Angelina Schmidt
GermanyMy ultimate career goal would be to work in a game studio as an artist and creating games with a wonderful story.
I first realized I wanted to work in a creative field when I was around 13. I always was a creative kid so that decision was quite natural for me. I also always had a passion for video games, so I put two and two together and realized it was my dream to work as a Game Artist.
Learning: School of Games
Expertise: 3D Animation Concept Art & Illustration Game Design & Development
-
Leveled up to Debut N/A
-
Leveled up to Player May 31, 2022
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD
• Current Education
School of Games
Class of 2022