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Angelina Schmidt
Angelina Schmidt

Angelina Schmidt


My ultimate career goal would be to work in a game studio as an artist and creating games with a wonderful story.

I first realized I wanted to work in a creative field when I was around 13. I always was a creative kid so that decision was quite natural for me. I also always had a passion for video games, so I put two and two together and realized it was my dream to work as a Game Artist.

Learning: School of Games

Expertise: 3D Animation Concept Art & Illustration Game Design & Development

  • Leveled up to Debut N/A
  • Leveled up to Player May 31, 2022
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

School of Games
Class of 2022