Lina Haj
GermanyMy goals are to get into the industry, connect with other passionate artists and to improve my skills.
I have always been in love with art since I was a child - but it wasn't until seventh grade, when I got into video games, that I decided I wanted to work in the creative industry. Movies, games and art are still my passions, which is why I chose to become a 3D artist and studied at PIXL VISN, where I specialized in modeling, texturing and lighting.
Learning: Self Taught
Skills: Autodesk Maya Nuke Substance Painter V-Ray
Expertise: 3D Animation Architectural Visualisation Game Design & Development Visual Effects
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 26, 2020
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Leveled up to Rookie TBD
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Pro TBD