
Lorand Paltineanu
HungaryI wish to become a senior/lead compositing artist once at a leading VFX studio, never stop learning and growing my skill set
The very first time I can recall imagining myself creating 3D environments I was about 14 yrs old and it was at that time when I first opened Maya and started modeling. However I got lost in the process due to the lack of educational opportunities for learning CGI in Hungary. I tried different universities but couldn’t find my way so I started working. I ended up in Germany where I could save enough money to afford a short Maya course that got me started on my self-teaching journey.
Learning: Mesharray Digital Media School
Skills: Arnold Maya 3d Substance Painter Nuke Photoshop Houdini Adobe Substance Designer Zbrush ZBrush
Expertise: 3D Animation 3D Motion Graphics Architectural Visualisation Visual Effects
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Leveled up to Debut Sep 16, 2021
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Leveled up to Player Mar 01, 2023
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD