Rookie Awards 2024 - Open for Entries!
Antonio Cuerva Fernández

Antonio Cuerva Fernández

  Spain

Hardsurface artist specialized in vehicles and weapons in the game or film industry

I have always been passionate about 3D art, but due to different circumstances and decisions I have not been able to start the adventure to become a 3D artist. In 2020 I took advantage of the kit kat of the pandemic to start learning on my own in search of fulfilling the dream. In 2022 I decided to do a master to accelerate my career in the 3D industry.

Learning: Voxel School

Skills: Adobe Photoshop Adobe Substance Painter Autodesk fusion 360 Blender Marmoset Toolbag Plasticity

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender May 31, 2023
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Voxel School
Class of 2023

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