Antonio Cuerva Fernández
SpainHardsurface artist specialized in vehicles and weapons in the game or film industry
I have always been passionate about 3D art, but due to different circumstances and decisions I have not been able to start the adventure to become a 3D artist. In 2020 I took advantage of the kit kat of the pandemic to start learning on my own in search of fulfilling the dream. In 2022 I decided to do a master to accelerate my career in the 3D industry.
Learning: Voxel School
Skills: Adobe Photoshop Adobe Substance Painter Autodesk fusion 360 Blender Marmoset Toolbag Plasticity
Expertise: Game Design & Development
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 31, 2023
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Leveled up to Rookie TBD
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Pro TBD