Rookie Awards 2024 - Open for Entries!
Kei Mak
Kei Mak

Kei Mak

  Sweden

Anything that is creative and challenging peaks my interest. That's why I chose to specilize myself in UI/UX in games.

In 2004 I studied to become 3D game artist, but back then the tools and programs were very young and immature. I did lost the interest and pursuit my other dreams of being a freelance artist and graphic designer instead. After 10 years of working as a professional graphic artist I wanted to give 3D game artist as a career one more time. And here I am today.

Learning: The Game Assembly

Skills: 3d Substance Painter Adobe Substance Designer Auto Desk Maya Blender ZBrush

Expertise: 2D Animation 3D Animation Architectural Visualisation Concept Art & Illustration Game Design & Development Graphic Design Immersive Media Other

  • Skipped Debut N/A
  • Skipped Player N/A
  • Leveled up to Contender N/A
  • Leveled up to Rookie May 31, 2022
  • Pro TBD

Current Education

The Game Assembly
Class of 2023

Feeling Inspired? Upload a new project!

+ New Project