Kei Mak
SwedenAnything that is creative and challenging peaks my interest. That's why I chose to specilize myself in UI/UX in games.
In 2004 I studied to become 3D game artist, but back then the tools and programs were very young and immature. I did lost the interest and pursuit my other dreams of being a freelance artist and graphic designer instead. After 10 years of working as a professional graphic artist I wanted to give 3D game artist as a career one more time. And here I am today.
Learning: The Game Assembly
Skills: 3d Substance Painter Adobe Substance Designer Auto Desk Maya Blender ZBrush
Expertise: 2D Animation 3D Animation Architectural Visualisation Concept Art & Illustration Game Design & Development Graphic Design Immersive Media Other
-
Skipped Debut N/A
-
Skipped Player N/A
-
Leveled up to Contender N/A
-
Leveled up to Rookie May 31, 2022
-
Pro TBD