Game UI/UX Rookie Portfolio
Showcase of my UI/UX work. All 3D & 2D assets + pixel animations are made by me.
Sayonara Nostalgia UI/UX showcase, made with Unreal Engine. I combined all my knowledge to build a proof-of-concept menu that could be use in a game. I created, designed and layout everything in this scene. The only thing that is not made by me is the music, 8-bit blix (aka Lost Moons) made by Micah Young.
For inspiration, it's from the 80s and 90s. I wanted to capture the cosy feeling and mix and match of old and new stuff that you have and what you got from your parent's house.
If you want to try out the UI, click this link to download the demo: www.kingdompleased.com/TGA/SayonaraNostalgia.zip
Procyon UI/UX. It was used on the game Procyon, published by The Game Assembly.
The design and inspiration is from the 50s space age/retro futuristic and Bauhaus aesthetic. All graphics are made by me, designed by me and Bo Steen (Level Designer), executed by Benediktas Vilkelis and Emil Nygren (Programmers).
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