

Karin Wolf
Germany
My goal is to become a professional modeling, texturing and sculpting artist.
Since I am young I was fascinated by movies and the creative part of creation. Starting with drawing and sculpting with clay I paved the way to become a professional Character and Texture Artist.
Learning: PIXL VISN | media arts academy
Skills: Autodesk Maya Nuke Arnold Renderer Zbrush ZBrush Arnold for Maya Substance Painter The Foundry Mari Affinity Photo
Expertise: 3D Animation Game Design & Development Product Visualisation Visual Effects

Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 08, 2019
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Leveled up to Rookie May 25, 2019
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Pro TBD