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Karin Wolf
Karin Wolf

Karin Wolf


My goal is to become a professional modeling, texturing and sculpting artist.

Since I am young I was fascinated by movies and the creative part of creation. Starting with drawing and sculpting with clay I paved the way to become a professional Character and Texture Artist.

Learning: PIXL VISN | media arts academy

Skills: Autodesk Maya Nuke Arnold Renderer Zbrush ZBrush Arnold for Maya Substance Painter The Foundry Mari Affinity Photo

Expertise: 3D Animation Game Design & Development Product Visualisation Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Mar 08, 2019
  • Leveled up to Rookie May 25, 2019
  • Pro TBD


3D Trainee
Frankfurt am Main | Mar 2019 - Mar 2020

Trainee @Pixomondo

3D Junior Artist
Frankfurt am Main | Mar 2020 - Present

Junior Artist @Pixomondo

Current Education