Joshua Hernandez
United StatesAspiring Texture Artist
Around when I was 16 I got introduced to 3D design, before then I always thought I wanted to go into Architecture, and enrolled in a pre-engineering high school. While taking these classes I got introduced to CAD and modeling for industrial purposes. I enjoyed CAD, but it always felt very restrictive. That's when a friend showed me his work in an animation class. The next semester I signed up for that same class and have been working toward breaking into the industry since.
Learning: Self Taught
Skills: Adobe Illustrator Adobe Substance Designer Adobe Substance Painter Arnold Autodesk Maya MASH
Expertise: 3D Animation Architectural Visualisation Visual Effects
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Skipped Debut N/A
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Leveled up to Player Apr 28, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD