Joshua Hernandez - Spaceship and Bomb (2022)
A small collection of personal projects I've been working on. They were both modelled in Maya, textured with Substance, and rendered in Arnold. I welcome feedback, and thanks for looking!
Crashed Spaceship
This project was inspired by an illustration done by Gerrit Willemse (@gerritwillemse_art). The story behind my piece is a transcontinental race similar to the cannonball run, but on a different planet. During the race the ship is damaged and they're forced to crash land in the middle of no where.
With the race in mind, my interior was heavily inspired by classic muscle cars. From a perforated tuck and roll styled leather seat to the 70s Chevy steering/yoke column
Boom
A cartoony bomb asset made to test myself by doing something more stylized. The diffuse map has a lot of lighting information painted into it helping give it a styled look. Conversely, the specular map is grounded in real life.
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