Jada Sangster
United KingdomTo have an indie company
I first realised I wanted to further develop my skills regarding 3D in general from the age of 14, as I was homeschooled after the first year of secondary school. I had a lot of time to focus on my interests and skills becoming a generalist for modelling, animation, character development and concept art.
Learning: Ravensbourne University London
Skills: Adobe Animate Autodesk Maya Auto Desk Maya sculptris
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Motion Graphics Visual Effects
-
Skipped Debut TBD
-
Skipped Player N/A
-
Leveled up to Contender Apr 19, 2019
-
Leveled up to Rookie TBD
-
Pro TBD
• Current Education
Ravensbourne University London
Class of 2020