Guang Quan Thor
United KingdomMy career goals is to be a part of a lot of projects and to create really cool and believable stories.
I first realised I wanted to work in Creative Media and Entertainment Industry in January of 2020 after enjoying 3D modelling more in CAD, and wanting to model more sophisticated and creative concepts for futuristic objects. This led to a lot of studying and practise in many creative forms, like drawing, 2D/3D animation and 3D modelling. Through lots of projects I've come to enjoy Animation the most, whether in 2D or 3D mediums. I am currently working towards improving my 3D animation skills!
Learning: Escape Studios
Skills: 3d Substance Painter Adobe After Affects Adobe Photoshop Adobe Premier Pro Adobe Substance Painter Advanced Skeleton Arnold Arnold for Maya Autodek Maya Auto Desk Maya Blender Gravity sketch Maya Maya 2020 Pixologic ZBrush PureRef Quixel Bridge ZBrush
Expertise: 2D Animation 3D Animation Game Design & Development Visual Effects
Draft Selection
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Leveled up to Debut N/A
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Leveled up to Player Oct 27, 2021
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Leveled up to Contender Apr 23, 2024
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Leveled up to Rookie TBD
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Pro TBD