Jarne Peire
BelgiumDeveloping AAA games, taking the definition of a game to a new level and keep exploring the growing technology of future game development.
From a young age on, roughly around 11 years old, I found it very amusing to come up with game concepts or to think what I would add to already existing games. From how the game looks to the mechanics and features. Throughout my upbringing I always knew I wanted to be creative and expressive later in life. It's after graduating high school in a Networking & IT course that I realized I could combine that creativity with programming... And so I took on the challenge to become a game developer.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3dsmax Adobe Photoshop Autodesk Maya Unreal Engine 4 Visual Studio Code
Expertise: Game Design & Development
-
Skipped Debut N/A
-
Leveled up to Player May 25, 2020
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD