Rookie Awards 2024 - Open for Entries!
Jamel J Debbaut

Jamel J Debbaut

  Belgium

My biggest goal would be to create my own style which is recognised by a lot of people both in- and out of the industry .

I was always entertained by the idea of creating 3D works/ environments for video games seeing as it's one of my main hobbies. From 2017-2019 i enrolled in another multimedia focused school where i mainly focused on 3D for commercial benefit (motion graphics) where i realised how much i loved crafting/manipulating 3D models. After i graduated from this school i immediately enrolled in DAE to test my mettle and see if I can really make it in the games industry.

Learning: Howest University of Applied Sciences - Digital Arts and Entertainment

Skills: 3ds Max

Expertise: Concept Art & Illustration Game Design & Development Motion Graphics Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player May 25, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

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