Jamel J Debbaut
BelgiumMy biggest goal would be to create my own style which is recognised by a lot of people both in- and out of the industry .
I was always entertained by the idea of creating 3D works/ environments for video games seeing as it's one of my main hobbies. From 2017-2019 i enrolled in another multimedia focused school where i mainly focused on 3D for commercial benefit (motion graphics) where i realised how much i loved crafting/manipulating 3D models. After i graduated from this school i immediately enrolled in DAE to test my mettle and see if I can really make it in the games industry.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3ds Max
Expertise: Concept Art & Illustration Game Design & Development Motion Graphics Visual Effects
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Skipped Debut N/A
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Leveled up to Player May 25, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD