Rookie Awards 2024 - Open for Entries!
Giacomo Sanguineti

Giacomo Sanguineti

  Italy

I'd love to become an environment artist, working on assets and environments for 3D videogames

I began fiddling around with 3D software when I was in middle school. I gradually became aware of the digital art industry and then videogames graphics specifically. I had a lot of fun and as time went on and as I built up skills, I decided to pursue it as a career path and enrolled in a Computer Arts bachelor.

Learning: Abertay University

Skills: Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Blender 3.1 Marmoset Toolbag 4 Topogun UNREAL ENGINE 5.1 ZBrush

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender May 30, 2023
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Abertay University
Class of 2023

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