Landon X. Jenkins
United StatesMy dream job: Character designer! (Storyboards are great, too.) My career goal? Publish my own stories using animation!
My inciting incident was discovering my mom's old graphic design software -- Flash, FreeHand, even "Orly's Draw-A-Story"! Since then, I've loved using digital tools to design memorable characters and tell hilarious, meaningful stories.
Learning: Savannah College of Art and Design
Skills: Adobe After Affects Adobe Photoshop Adobe Premiere Pro Toon Boom Harmony Toon Boom Storyboard Pro
Expertise: 2D Animation
Draft Selection
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 24, 2023
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Co-directed and storyboarded 2D short. Contributed character & color design, animation, editing, and compositing.
Contributed storyboards, animation, backgrounds, color scripting, and compositing effects for 2D short film.
Directed a comedic 2D-animated short with a team of over 25 students. Roles included character design, storyboards, animation, compositing.
Tweened and cleaned up animation for Ghibli-esque 2D short.
Designed character concepts for 3D-animated student film.
Created and scored an animated short in Wick Editor, an open-source Flash alternative.
Designed fun, informative graphics and animations to get students excited about campus activities.
Developed a game with hand-drawn graphics to test the capabilities of Wick Editor, an open-source Flash alternative.
Contributed dozens of in-depth feature proposals, bug reports, UI mockups, and discussions toward open-source Adobe Animate alternative.