Hannah Lena Wahlers
United KingdomI want to be a texture/lookdev artist or an environment artist, preferably in the games industry.
I always knew I wanted to do something creative, but I was not aware that animation and games were available to me for a long time. Then one day I downloaded Blender in an attempt to visualise a game I had thought up - and the rest is history.
Learning: The National Centre for Computer Animation – Bournemouth University
Skills: Autodesk Maya Houdini Marmoset Toolbag Nukex Substance Designer Substance Painter Unreal Engine 4 vray render
Expertise: 3D Animation Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 30, 2020
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Leveled up to Rookie TBD
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Pro TBD