Guillaume Raboteau
FranceI'd like to work as an environment artist for Weta or ILM
I knew I wanted to work in the industry when I saw Star Wars, the special effects blew me away and I wanted to make a career out of it.
Learning: ISART DIGITAL PARIS
Skills: 3dsmax 3DS Max Adobe After Affects Adobe Photoshop Adobe Substance Painter After Affects Arnold Arnold for Maya Houdini Maya Nuke Nuke X Quixel Megascan
Expertise: Architectural Visualisation Product Visualisation Visual Effects
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Oct 10, 2023
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
ISART DIGITAL PARIS
Class of 2024