Greg Bates
AustraliaMy goal is to be a hard-surface modelling and/or texturing artist at a VFX studio, for film and TV.
A few years back I started noticing and enjoying VFX in films more; I'd also been re-kindling my art skills, and when I watched a friend doing some 3D modelling it all clicked for me. Since then I've had a passion for photoreal CGI, and the novelty of incorporating it into filmed footage has not worn off for me. I strive to continually improve my skills, primarily modelling and texturing.
Learning: Swinbourne University
Skills: Arnold Autodesk Maya The Foundry Mari
Expertise: 3D Animation Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 23, 2019
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Swinbourne University
Class of 2018