Garrick Ho
Garrick Ho

Garrick Ho

  United States

I want to be part of a team that creates an evolving, dense, and immersive urban environment at the forefront of 3D innovation.

I'm a 3D environment artist with an undergraduate training in architectural design. I have a passion for urbanism and creating dense and detailed spaces. Experiencing the dynamic world and architecture in Cyberpunk 2077 was a turning point in my career aspirations. I greatly appreciate the sense of wonder, immersion, and level of detail and control that I can imbue in game environments. Hope you enjoy my work.

Learning: Self Taught

Skills: Blender Substance 3D Painter Autodesk Maya ZBrush Blender 2.9 Unreal Engine 4 Substance 3D Designer

Expertise: Architectural Visualisation Game Design & Development Immersive Media

  • Leveled up to Debut N/A
  • Leveled up to Player Jun 22, 2021
  • Leveled up to Contender Jul 19, 2022
  • Leveled up to Rookie TBD
  • Pro TBD