Garrick Ho
Garrick Ho

Garrick Ho

  United States

I'd like to be a part of a team that creates a dense & evolving urban environment in a game. I want it to be innovative & immersive.

I spent my undergraduate experience studying architecture at UC Berkeley and was prepared to commit to an architecture career post grad. However, covid changed or delayed my work opportunities so I had time to explore options beyond architecture this last year. I've always enjoyed architecture yet the profession did not reflect the work I wanted to dedicated myself to in life so I decided to explore 3d environment art on my own. It seemed like a natural shift for me.

Learning: Self Taught

Skills: Blender

Expertise: Architectural Visualisation Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player Jun 22
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD