Gabriel Fleury
CanadaI'm aiming for a Game Designer job, hopefully on a project that lets me get involved with the narrative and level design aspects as well.
I've always been fascinated by the work that goes into crafting my favorite experiences, whether it's video games, cartoons or movies. This lead me to learn a little bit of everything out of curiosity. Ever since I've been making games, whether for fun or school, I've always made it a personal talk to make sure that the game is fun. This turned into a game design interest that became my central goal.
Learning: NAD, School of Digital Arts, Animation and Design
Skills: Adobe Photoshop Autodesk 3ds Max Unreal Engine 4
Expertise: Game Design & Development
-
Skipped Debut TBD
-
Skipped Player N/A
-
Leveled up to Contender Jun 01, 2019
-
Leveled up to Rookie TBD
-
Pro TBD
• Experience
Designed and scripted interactive features for VR and projected installations. Bridge between the artists and programmers. Optimization.