Filip Stamenkov
Macedonia3D Generalist & Animator
From a young age I was interested in expressing myself creatively, with the goal of creating appealing visuals and telling interesting stories. After seeking out different mediums through which to express myself I eventually settled on 3D art and animation, as it enables me to directly work on creating characters and worlds for video games. The main reason I like working on 3D game art and animation is because it isn't a solo experience. It's collaborative in nature.
Learning: Self Taught
Skills: 3d Substance Painter Adobe Illustrator Adobe Photoshop Adobe Premier Pro Autodesk Maya Blender Blender 3.0 Marvellous Designer Marvelous Designer UNREAL ENGINE 5.1 ZBrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Immersive Media Other
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD