Francine McCarthy
United StatesBeing a character artist is my dream job. My career goal at the moment is to finish my portfolio!
I have always loved art; whether it be appreciating it in animated films, video games, or museums (or just making it myself), it has always been a passion of mine. My interest in 3D characters definitely stems from my love of RPGs. In high school, when I realized people could actually have a job making these characters, I knew what I wanted to do. Having a hand in creating immersive worlds and characters is what has driven me to want to join this industry.
Learning: Champlain College
Skills: Adobe 3D Substance Painter Adobe Photoshop Marmoset Toolbag 4 Maxon Zbrush Maya 2024
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Immersive Media
-
Skipped Debut N/A
-
Leveled up to Player N/A
-
Leveled up to Contender Apr 28, 2024
-
Leveled up to Rookie TBD
-
Pro TBD
• Experience
Our senior capstone game at Champlain College. I was one of the character artists on the team.
Created as part of the 2022 Ubisoft Game Lab Competition. I was the character artist on the team. Was nominated for best game design.