Rookie Awards 2024 - Open for Entries!
Francine McCarthy
Francine McCarthy

Francine McCarthy

  United States

Being a character artist is my dream job. My career goal at the moment is to finish my portfolio!

I have always loved art; whether it be appreciating it in animated films, video games, or museums (or just making it myself), it has always been a passion of mine. My interest in 3D characters definitely stems from my love of RPGs. In high school, when I realized people could actually have a job making these characters, I knew what I wanted to do. Having a hand in creating immersive worlds and characters is what has driven me to want to join this industry.

Learning: Champlain College

Skills: Adobe 3D Substance Painter Adobe Photoshop Marmoset Toolbag 4 Maxon Zbrush Maya 2024

Expertise: 3D Animation Concept Art & Illustration Game Design & Development Immersive Media

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Apr 28, 2024
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

Little Bo Reap
Burlington, VT | Sep 2022 - Apr 2023

Our senior capstone game at Champlain College. I was one of the character artists on the team.

Back in My Day
Montreal, Canada | -

Created as part of the 2022 Ubisoft Game Lab Competition. I was the character artist on the team. Was nominated for best game design.

Current Education

Champlain College
Class of 2023

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