Felix Barthel

Felix Barthel


I really love creating geometry (by hand and procedural). I want to be a important part of a hard surface modeling team in the film industry

Working on creative projects played a major role in my live for as long as I can remember. After I focused in music production for the most of my youth I discovered 3D early in 2016. From there on I knew that this would be my passion.

Learning: Hochschule Ansbach

Skills: Cinema 4D Redshift Renderer Substance Painter Substance Designer 3dsmax DaVinci Resolve Nuke

Expertise: Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 10, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Hochschule Ansbach
Class of 2020