Fabienne Scherer
GermanyMy aspiration is to become a texturing or lighting artist and focus on creating high quality, cinematic visuals.
My journey towards pursuing a creative job began early. I find enjoyment in meticulously analyzing my environment and trying to precisely apply that knowledge into CG in order to refine every detail. This work gives you the oportunity to grow continuously while also staying curious for new technologies, which is what I admire about it very much.
Learning: Hochschule Kaiserslautern
Skills: 3DS Max Adobe Photoshop Adobe Substance 3D Painter Autodesk Maya Marvelous Designer Ornatrix Quixel Bridge Unreal Engine V-Ray XGen ZBrush
Expertise: 3D Animation Architectural Visualisation Product Visualisation Visual Effects
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Dec 04, 2023
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Leveled up to Rookie TBD
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Pro TBD