Eleanore Falck
United StatesMy current goals are to learn how to make assets more efficiently and continue to increase my knowledge of environment art.
Playing The Legend of Zelda games in middle school started my passion for games. I've always loved fantasy themes, making art, and designing my own worlds so I decided to study game art in college. I started focusing on stylized environment art in my junior year and in my senior year, I got my first job in the game industry as a junior environment artist at The Molasses Flood.
Learning: University of Wisconsin - Stout
Skills: Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Autodesk Maya Unreal Engine 4 ZBrush
Expertise: Game Design & Development
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Skipped Debut N/A
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Skipped Player N/A
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Leveled up to Contender N/A
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Leveled up to Rookie May 31, 2022
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Pro TBD