Rookie Awards 2024 - Open for Entries!
Emily Aubley

Emily Aubley

  United States

Environment Artist

I first realized game art could be a profession after coming to RCAD as an illustration student. Learning more about the major, I thought of it as a possible future career path for myself. During this time I played Layers of Fear, which had a huge impact on me making my decision of changing majors. Seeing how it was possible to tell a story through the environment and player experience, helped show me the direction I wanted to take my art.

Learning: Ringling College of Art and Design

Skills: Adobe Substance Designer Maya Maya 2020 Substance Designer UE4 Zbr ZBrush

Expertise: Game Design & Development

Excellence Award

Draft Selection

  • Skipped Debut N/A
  • Leveled up to Player Mar 08, 2021
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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