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Daniel Parks

Daniel Parks

  United States

I am looking to work as a 3D artist with a focus on environments, where I want to create believable worlds with an emphasis on storytelling

I grew up playing video games, and by the time I got to high school, I knew I wanted to make games. So I took all the art classes I could and eventually ended up training to be a 3D modeler and texture artist.

Learning: Gnomon

Skills: Maya Photoshop Substance Painter Substance Designer Marmoset Toolbag Zbrush Unreal Engine 4

Expertise: Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Apr 23, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Class of 2019