Rookie Awards 2024 - Open for Entries!
Devin Walters-Cruger

Devin Walters-Cruger

  United States

I would like to become a full time 3d artist for a game studio of any size, eventually making it into a AAA studio.

When I was about 15 or 16 years old (currently 24), Epic Games announced that their Unreal Engine 4 would be free to use for projects making less than $100k a year, which immediately sparked my curiosity I've always had about game development. After spending some time learning the basics of UE4, I came to the realization I would need to learn to make my own art if I wanted to make games on my own, thus resulting in me stubmbling upon Blender, a free to use, open-source 3d modeling package.

Learning: Academy of Art University

Expertise: 3D Animation Game Design & Development Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 28, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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