Cecile Roux
FranceMy dream job is to craft AAA game environments that deeply resonate with players.
I've been passionate about the arts since childhood, starting my creative journey as a cellist when I was 5. This early exposure to the discipline deeply influenced my appreciation for artistic endeavors leading me to interior design after moving to Australia in 2006. Now transitioning into the game industry, I'm thrilled to apply my design expertise to create immersive 3D visual stories. This move is a natural step in my lifelong commitment to crafting beautiful, engaging experiences.
Learning: Billy Blue College of Design at Torrens University Australia
Skills: 3d Substance Painter Autodesk Maya DaVinci Resolve Rizom UV Unreal 5 ZBrush
Expertise: Game Design & Development
-
Leveled up to Debut Mar 01, 2021
-
Leveled up to Player N/A
-
Leveled up to Contender Apr 26, 2024
-
Leveled up to Rookie TBD
-
Pro TBD