Calvin Tam
CanadaI would love to work as a character artist/hard surface modeler for a video game company or in film!
I remember making my first 3D character in my introductory modeling class and remembered how horrific it looked. That summer I decided that I wanted to prove to myself that I could create a quality character. I spent my whole summer studying anatomy, hard surface modeling, sculpting, cloth and hair modeling. After creating a character I was proud of, I couldn't stop! I loved every part of the modeling process and I'm still very passionate about improving my skills ;)
Learning: Carleton University
Expertise: Concept Art & Illustration Game Design & Development Immersive Media Other
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 11, 2019
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Leveled up to Rookie TBD
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Pro TBD