Rookie Awards 2024 - Open for Entries!
Calin Balmez
Calin Balmez

Calin Balmez

  Netherlands

My goal is to expand my game design knowledge by working on different types of games: AAA, indie, mobile, serious.

I focus on designing interesting mechanics and interactions that make the game fun and engaging. When designing games, I always try to find a creative use of technology – digital or analog. I first realized I wanted to work on games after I saw a presentation from Ubisoft about making Assassin's Creed Revelations in 2011. That inspired me to find out more about game development and so...here I am :)

Learning: Hanze UAS

Skills: Adobe Photoshop Haxe

Expertise: Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 06, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Hanze UAS
Class of 2020

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