Brady Jahraus
CanadaMy goal is too make 3D content for games including props and environments. Also to push my self to learn other disciplines in game dev.
When I was young I spent a lot of time playing games, eventually I decided I wanted to make games. When I picked up blender for the first time I knew I wanted to do this as a career.
Learning: Self Taught
Skills: 3dsmax 3ds Max Autodesk Maya Houdini Krita Marmoset Toolbag Maya Substance Designer Substance Painter Unreal Engine Unreal Engine 4 Zbrush
Expertise: 3D Animation Architectural Visualisation Game Design & Development Product Visualisation
Draft Selection
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Skipped Debut N/A
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Leveled up to Player May 12, 2020
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Leveled up to Contender Jul 09, 2020
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Leveled up to Rookie TBD
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Pro TBD