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Brady Jahraus
Brady Jahraus

Brady Jahraus

  Canada

My goal is too make 3D content for games including props and environments. Also to push my self to learn other disciplines in game dev.

When I was young I spent a lot of time playing games, eventually I decided I wanted to make games. When I picked up blender for the first time I knew I wanted to do this as a career.

Learning: Self Taught

Skills: 3dsmax 3ds Max Autodesk Maya Houdini Krita Marmoset Toolbag Maya Substance Designer Substance Painter Unreal Engine Unreal Engine 4 Zbrush

Expertise: 3D Animation Architectural Visualisation Game Design & Development Product Visualisation

  • Skipped Debut N/A
  • Leveled up to Player May 12, 2020
  • Leveled up to Contender Jul 09, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

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